Could you Make a course on voxel terrain generation for unreal using C++?

what i think would be cool is if game dev tv made a course on voxel terrain generation. A fully in depth course that explains everything you need to know to make generated worlds like Minecraft or smooth terrain. And for C++.
the course should include:

generating voxels

destroying voxels

biome generation

and planet generation

how to generate Minecraft like terrain

and how to generate smooth terrain

it would also be cool if this course was released on Udemy.

Shared with the team.

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