"Corporate Ladder - VR RPG" - Art Direction Document - 001

This game is a whimsical, dark humour game with gorey aspects at times like in south park or happy tree friends. The idea is player is so sick and tired of the 9-5 corporate life, in order to move up the corporate ladder, i.e. win the game, you have to either kill all your coworkers or convert them to your friends. The gameplay would vary from basic combat with weapons made from everyday office items to elaborate traps crafted by collecting office items.

It has a slice of life, cute and whimsical feel to it most of the times. The main problem is how do I make the boring feeling corporate environment funny, and cute so that players want to explore it.

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