I came here to support Grant. He is my favorite teacher for a lot of reasons but #1 is - he caters to his audience.
The gamedev fellow just adds noise - not helpful questions (“what does a dragons claw look like?”).
I’d suggest a better format would be to have the ‘student’ try to develop what Grant has done - then bail him out when he gets stuck.
Grant could use some of this guy’s confidence - he could use some of Grant’s humility.
Hopefully you will see this as constructive.