Hi! When my player cube collides with the falling cube it gets a small amount of velocity in the opposite direction so it ends up drifting forever even without touching the movement keys. Is there a good way to handle this?
Edit: Instructor mentions this issue in the Rotate Objects video later in the course, it’s happening because this is a simple way to handle movement and there are better ways they’ll teach later. Looks like adding friction or drag help combat it a little if you use this method.