I am trying to implement the new Enhanced Input system. To aid this I am trying to use the console command “ShowDebug EnhancedInput”, this is supposed to give a lot of useful information on what aspects of the input system are being activated.
However when I enter this comand it does not do anything. I have check and the input system plugin is enabled. The input system is selected as the input method in the project settings.
I also tried to create another project from the third person template which uses the Enhanced Input system by default and I found that the console command does not work in that project either.
Is this a bug in UE5.3?
Any assistance would be very helpful.
Thanks