Hello,
I have a scene Level1 with a script level.gd. I contains a series of Scenes that have a few signals connected.
exit.body_entered.connect(_on_exit_body_entered)
death_zone.body_entered.connect(_on_deathzone_body_entered)
I also have two more scenes (Level2, and Level3) that share the level.gd script.
I fail to understand why two connected signals work on the first scene (Level1), but not on the other scenes (Level2, and Level3) even though they share the same script, and they have the same scenes loaded. I have been debugging and the functions “_on_exit_body_entered” and “_on_deathzone_body_entered” are only called on Level1
Thanks!