Great course but was super confused initially about how to switch from the top behind view to the low side view using just the pitch and distance adjustments in the “Adjust Spring Arm” function. After playing with a variety of settings I then realized that I could NOT use the same level that I had duplicated without rotating it and removing the wall. You are literally lowering the camera and changing how far away but doing NO rotation of any kind. I realized that I have to design my level to be right to left instead of a more back to front approach. Hoping this helps someone else because it was not super obvious that the duplicated level needed to be rotated or a whole new level needed to be started from scratch with that design in mind.