Confused at rock velocity not changing for me

Hello, I have been trying to mess around with the rock throwing for the AI detection, and I might me missing something with the blueprints. No matter what I set the velocity too, the rock still throws at the same speed, seemingly the first speed I had it set too(I have since compiled and saved the player BP)

As shown in attached, I have nothing connected to the velocity, it is set to zero, and even when it was connected I multiplied it by 0. Still no change. Is there anything I am missing or things I can check?

Does this behaviour occur after closing the Unreal Editor and re-opening your project again? This seems like a weird bug at first glance.

Did you add any components for movement on the rock, such as a projectile movement component? That could be interfering

I just checked it again, I have opened and closed the editor several times in the last few days. No change.

And there is nothing added to the rock except from the video. :confused:

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