Going through this Unreal course and so far it is kind of a big mess. All this pre-work about getting the compiler issues straight and the headers etc – it is so unclear what is relevant /needed. In the “accessing object names” lecture they have this note attached to the video about needing to #include “Gameframework/Actor.h”. But I don’t get errors if I do not include that. The video afterward is super long and it’s unclear whether it is relevant to 4.2.2. If I’m not getting errors, how would I know if I need to go look for a header to speed things up?
Early in the next video about IWYU there’s a note at the top: “To skip the upgrade, go to 9:30”. What? I skipped to 9:30 just thinking that the video was for people coming from an older version, but at 9:30 it still makes no sense to me.