I have questions about this animation:
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Does anyone have any idea why the glass parts of the street lamps I modelled are rendered with pixelated black dots? I rendered the animation in high quality and the glass material is “basic glass” from the blender library.
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Why is the rotation of the helicopter propeller, which I have commanded 36000 times to rotate for the animation, not proper? It rotates clockwise and anti-clockwise from time to time. I did the same as in the course video.
I would be very grateful if you can help