The last part of the course and my first character sculpture! I followed all the steps of the blender course with @Grant_Abbitt until the end of the sculpting process, but for the texturing part I went my own way instead of painting. I wanted to achieve a realistic, scary and bumpy texture for the character’s skin, full of scars (made with cracks in the material). I also made the horns longer and differently from the tutorial and designed a hoodie for the character. Finally, I added a chain on the hoodie to complete the outfit idea I had in mind. It was a lot of fun exploring the world of sculpting and I would love to improve myself. I would very much appreciate your comments!
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Amazing. Always great to create something different for the challenge.
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awesome
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Thanks a lot for this great course!
Thank you so much
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Very good slight diversion from the course design sculpture.
Should hoodies let the eras out?
Well and horns! How does he get it on?
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Thanks a lot for the comment I appreciate it!
About the ears, it was just a design decision based on looking at some examples. I don’t know if it’s a wrong interpretation
And about the horns yes you are totally right, I just wanted to make majestic horns and didn’t think if they would be compatible with the hoodie.
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