I was wondering how can I compile inside the VSCode interface like in the Forward Declaration & Capsule component lecture. I tried several times and watch some tutorials but still gave me an error when I try to compile in VSCode.
Hey Jesinky, can you send a picture of your code and the message your using for compiling please, since either one of these would cause the complier to throw up a message where you can’t compile code.
I mean it compiles from the UE editor, but I was trying to compile from the VSCode terminal, I’m not sure if I need to install an extension or something else. I want to compile from VSCode because sometimes it’s easier to debug errors I think.
You need to use the Editor Win64 Development configuration. That’s the build the editor is using.
I gave up, I try to find the “Editor Ein64 Development config” but the documentation says that I need to build a “Configure Default Build Task” and create a “task.json” and to be honest, I’m pretty new to C++ and I don’t know what I’m doing haha, I’m gonna continue compiling in UE4 since its easier for me. Thanks so much.
It’s presumably the same place where you ran the build task. You just chose the wrong one.
Ctrl + Shift + B > Then search Editor and use Win64 Development Build.
You chose Debug Build
Thank you, I think I got it , I was doing it in the wrong way.
Cheers!!
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