Comparing layer-weight with Fresnel and Face

Comparing examples, basic design (with Sub Surface Scattering), then Layer-weight modes (face and Fresnel).
Fresnel is good visible at the neck of the cartoon.

I having fun with this.

13 Likes

Learning should be fun! :slight_smile:

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This is very Wallace-and-Gromit-esque. Great work!

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This is impressive :slight_smile::+1:

1 Like

Very cool character & such a great skin! Awesome!

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