Compability problem

Hi, I am getting this message since the beginning of the course using the 2023 version as suggested. It was of little matter but in this lesson unity started crashing to every change I make. How can I solve it?

Currently using rendering compatibility mode, support for this will be removed in the next version. Please use Render Graph instead.
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()

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Hi Victor,

I’ve forwarded this onto Stephen to see if he has any ideas on what would be causing this issue as i didnt come accross it in the version i used to review the course.
I will come back to this question once we see if we can figure out what is causing it.

Thanks for the heads up

Here the Victor,

I’ll start by saying two things -

  1. No idea!
  2. These sorts of bugs are the worst! Can be so frustrating.

When (not if) I run into Unity engine related issues such as this I usually try a few different things. Somewhat in this order.

  1. Restart Unity and/or computer
  2. Revert to a previous commit [jbecause you’re using version control - right?! :smirk:] around the time you started having issues.
  3. Make sure GPU drivers are up to date.
  4. Look into how to delete your unity project cache or dll files and regenerate them. It’s a bit too long winded for me to write out a step by step process but it should at least point you in the right direction.
  5. Upgrade your project to a more stable LTS version while remaining in Unity 2023.

These bugs are tricky and can be frustrating. Hope you can get to the bottom of it!

Yeah, i am using Sourcetree but i have the console warning since the beginning.
Anyway, it disappeared once i did the trick to reload faster on the bullet hit lesson. I guess it is related in case anyone wants to investigate.


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