I have a capsule collider on my player and a box collider on an obstacle. When my capsule is colliding with the obstacle, the capsule is getting launched into the air. Please help me figure this out!!
(I never seem to understand UNITY Collisions. They always seem to be VERY Buggy even in 2 Dimensions. Am i the only one feeling this way? Please help me understand the collisions in UNITY. They always frustrate me )