Hi,
I have removed collision from all the meshes leaving only a single large collision box around the main body of the tank. When i get hit it spins wildly out of control across the entire map. How do I resolve this?
thanks,
Nupaul
Hi,
I have removed collision from all the meshes leaving only a single large collision box around the main body of the tank. When i get hit it spins wildly out of control across the entire map. How do I resolve this?
thanks,
Nupaul
That should be resolved later if I recall correctly.
Yes you are right, I got my answers too from the documentation.
Could you tell me how to repair a blue print? The Left and Right track was giving me some trouble and when i tried to delete them to re-add them the engine crashed. I cannot remove them. I tried restore and it doesnt work
I don’t think there is a solution beyond just recreating it.
I resolved the issue by going back to a previously checked in version.
But i discovered something really interesting, you can copy the blue print Component tree to a text editor…then correct anything weird and copy it back into the tree.
This blew my mind that the interface is so robust. I went back to the corrupt BP and used this method to fix it.
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