Collision not working for some reason

I am taking the BP course, and when I activate my pawn in the world, it just falls through the floor. I don’t understand why. Both my floor and my player pawn have collision enabled.

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What collision presets do they have?

I actually figured it out about an hour later and totally forgot to close this. Turns out when I turned the BSP floor I had into a static mesh, it removed the collision box on the mesh. Therefore, no matter the collision settings, nothing was colliding with it since it didn’t have a box!

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