Hey hey … my collision is not working and i cant figure out where the mistake is. Its not working with my prefab, but that’s prone to a multitude of errors, so i made one Testcube and some other Testcubes as objects to collide with.
The animation-track is as simple as it gets, no fiddling around, just fly straight through the other cubes and see if it prints to the console.
Testcubes and Collidercubes have BoxColliders, Testcube has Ricks Code Copy-Pasted into the CollisionHandler. Script attached, no “isTrigger” on the Colliding cubes … am i out of luck? ):