My floor has problems with collision. I don’t know where.
Based on the screenshot you provided, rather than using OverlapAll
for the collision preset you might get a better result with BlockAllDynamic
.
Without more details for the problem you’re experiencing that’s all I can suggest right now.
nope nothing
Ok, then that likely means you don’t have collision setup for your maze mesh. In the editor for the static mesh asset of your maze, make sure that Collision Complexity
is set to UseComplexCollisionAsSimple
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thanks a lot! It was project default
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