Collision/"Hitbox" of Pawn to big to get out of 60° rotated door?

My door rotates by 60° as done by Ben but after opening it i can’t fly out, is this because the colission is to big?

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It’s because the default pawn is too big to fit through the door opened at 60 degrees. That’s the player collision view:

EDIT: And to answer your question, yes, door collision might be too big/wide, depends if you edited the collision box in the object editing tool/view to make it wider, etc. If you open door further, you should be able to get out, unless your collision box around the door is massive!

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Thanks for the fast answer, i tested it out on the next lection and i can slip through nicely with more than 60° :slight_smile:

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