Here’s my version of ‘Argon Assault’
I created the bridges, towers, explosions, shield effects (using a texture from the asset store).
The music, trees, ships, textures, and sound clips are from the asset store.
In addition to everything I leaned from the class, this project was a great testbed to try out all the skills I want to use later in a future game:
- Realistic explosions
- Objects ‘breaking apart’
- UI
- Pause Menu
- Hit effects
- Shields
- Audio integration and audio settings
- Managing assets
While the ‘rail shooter’ isn’t my thing, I think the timeline skills will come in handy for cutscenes and game intros.