It might be confusing to some students that you appear to be using an older version of the code for this module. You had already removed the Fuel switch case and added StartSuccessSequence and StartDeathSeqwuence method calls in a previous module, yet these are missing here. Just my 2c
1 Like
I agree with Lee. Code has come slightly out of order because the above mentioned methods have all been added and is surely missing in this lecture.
Fun thing though is that after following most of these courses I was able to make the game work fine in all aspects (level transitions, disabled controls and all) after fiddling a little with the code and making a few searches on Unity3D docs
Maybe there’s hope for me too…
1 Like