Clipping in Render

When I hit 0 to go into camera mode Most of my model is being clipped out? I’m familiar with this problem in Maya, but don’t know how to fix it with Blender?

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Hi @Mr_Art89 ,

You should be able to alter the clipping from the camera’s object data properties.
Adjust clip start and clip end and this should solve the issue :slightly_smiling_face:



Use also the dot '.'on your numpad, when scrolling into the object fails.
It resets the view portzoom.

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