Object reference not set to an instance of an object in a LONG trail of .cs files (5 files)
Any ideas as to why?
Default pickup has Pickup script, Clickable Pickup Script
(side note: was NOT the same as video) and a capsule collider (without trigger set)
its child of a Bag has NO scripts
… when i hit play all if ine until i click the bag then nullReference Exception in those fives files
What would be a good way to proceed to fix this error?
I think is something to do with integration for sure…
Thanks