The explanation here outlines imagines that are moving, since the code example given doesn’t involve a moving object it results in a static image. So we don’t get the flicker effect mentioned.
Try changing the code to:
int x = 0;
while (true)
{
BeginDrawing();
DrawCircle(40 + x, 40, 10, GREEN);
// ClearBackground(RED);
EndDrawing();
x = x + 1;
}
And you’ll see what is being talked about more clearly;