i did a bit of troubleshoot and noticed that it is indeed the box collider… i have it set to trigger and it works perfect in the game…if i bring it down a little lower it stops interfering with the lense flare but then it’s too low and touches the grass…
After reading this I checked and was having the same issue. I noticed the Lens Flare component has an ‘Ignore Layers’ property.
Two layers are already ignored by the effect, i chose ‘Ignore Raycast’ and set the ‘ClearArea’ object to that layer:
It seems this allows the lens flare to reach the Player.
Glad this was pointed out and hope this can still help you or someone else.