Cinemachine, interpolate for some reason doesnt fix all jitter

Hi I’m in the 2d course and for some reason when I move my character right with cinemachine and interpolate checked its smooth as silk but moving left it still jitters and badly, I’ve had this problem for like 2 weeks asking many places and for some reason didn’t think to ask here lol.

Hi,

The game window is just a preview, and it is known for being a bit laggy. For this reason, I would suggest to build your game and test your build. Does the problem persist in the build?

Just tried it and it still jitters, if it helps when I change to the 3D view it seems that the camera itself isn’t jittering its the object but without cinemachine the object doesn’t do this.

I went to another scene to check my character there and he doesnt jitter at all they are exactly the same except in the scene with the jitter I deactivated his attacks and jump.

saved the prefab from the other scene and replaced the one giving me issues, it was working ok then after a couple minutes it started jittering again and now its jittering just like the other object I replaced.

Ok I did some digging and it seemed to be as simple as the animations and camera not syncing because I didnt set them both to Fixed Update…I tested both in the build and preview, both are smooth now.

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Fantastic. I’m glad you solved the problem. :slight_smile:

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