Cinemachine follows object rotation

I had a problem where in the tutorial at 4:25 I added the follow target to the snowball and the camera would smoothly follow the rotation of the ball. Essentially orbiting around the ball.

I simply deleted the camera and re-added it and this time it worked. I have absolutely no idea what caused this and how I accidentally fixed this. So if you come across this just try doing the steps again from the beginning :smiley:

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I had this same issue. After going through other comments I switched from Framed Transposer to Transposer, then set the Binding Mode to Lock to target, no roll. Fixed the whole issue.

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