Cinemachine and Mobile

I can see why people use Cinemachine for dynamic camera motion. There seems to be a ton of options to explore and if your game relies on camera motion alot, could be a cool way to play around with zoom, focus and other camera related mechanics.


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Yeah, Cinemachine is great tool, only thing ive encountered so far is that it can jitter while following fast moving rigidbody especially if you have damping values on different axis(think of dynamic camera following fast moving racing car)

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In that way I assume you just need to work out camera settings and/or the issues with fast moving rigidbodies?

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