Chess Scene

Once I started putting textures in the scene, I realized the pieces were a little too low poly for what the scene became. The result is some harsh edges on what should be smooth parts of the models. They look pretty good from a distance, but have quite a lot of problems when you get the camera too close. I’m sure that’s a good lesson in itself. You can get away with a surprisingly low-detail model if it’s going to be off in the distance.



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Very interesting board edging and a fine whole scene.

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I can see “two” old men playing a very, very interesting game of chess in your scene.

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