When going through the lesson with working in the for the Mover.cs script. I saw that I had a section of code that looked to have to be in a different script. Though I am at a lose on when that script lesson was.
What did we have a struct made looking like this for, and what script was this supposed to be added to?
[System.Serializable] struct MoverSaveData { public SerializableVector3 position; public SerializableVector3 rotation; }
Or was this supposed to still be in Mover and I am missing something?