Check Out: Nature Walk Simulator

Hello Everyone: Lastweek(4/14/2017 ) on the ITCH.IO Community Game Jam Page i came across a Simulator Game Jam page where the objective is to create a simulator in 7 days. I immediately signed up as this kinda caught my interest, and the pressure to create something in 7 days to me sounded like a challenge.

Below is my Entry: Nature Walk Simulator. (Work in Progress still)
If you all have the time please try it out and give me your honest feedback.
I plan on doing a mac and linux build later this week.

https://wadester1124.itch.io/nature-walk-simulator

3 Likes

Hey there,
take this as feedback from gamer and as from fellow gamedev, because I´ve way more experience in playing then in developing (only one 2D project in development, never worked on 3d so far)

  1. big plus for you balls of steel, it really needs dedication to jump on something like this imo
  2. lightning is pretty messy :frowning: it looks like lens flares are generated randomly
  3. after i run the game my mouse cursor got locked on my second screen
  4. I´ll definetly consider adding posibility of looking in other direction then you are walkig
  5. because of warning about not leaving the trail, i think this is not generated game, but premade enviroment, so adding actual directions on crossroads would be nice (even “stupid” like uphill//water… and so)

otherwise its nice, good job

1 Like

thanks for the feedback. Yeah i made the map with the unity terrain builder but i plan on eventually re-doing the map, adding nature stuff to explore /discover and directions on what part of an area your at like you mentioned… The lens flare is part of a image effect on the FPS controller but can definitely be re-modified. Sadly i was messing around with the Lighting on my map and now all the tress got messed up its making a white and bright shadowy outline after i cleared the GI cache in unity and re-did the autobake feature . I should have exported my project before doing that, :sob: anyway hopefully i can re-fix what i broke over the weekend.

well i fixed the tree issue, may re-make the map and places to explore next

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