This is the render of my character creation orc @Grant_Abbitt.
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Excellent work
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Thank you. The course was great.
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Excellent work.
If I may be hypercritical the figure could use a joint morph on the shoulder of sword bearing arm [his left]. Even if a figure is well weighted it is still possible to get slightly sharp angles of joints in some poses. In this case if the rig doesn’t have separate shoulder bone could also be causing problems. One work around could be to tilt the body over to his right a bit.
I’ll take my punishment well if others think this joint doesn’t look a bit unnatural?
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Thank you very much. Yes, I have to agree. It was something I was thinking while posing him. If I revisit this handsome chap, I’ll rerig him.
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