Character clothing in Blender 3.0

Hello, I am currently creating Fry from Futurama on Blender 3.0 for a university project and I’m stuck on making decent looking clothes. What would be the best workflow and method on creating clothes for a high poly character?

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Hi, some other GameDev student(s) had asked the same questions, some weeks ago.
You could use the search option of this forum.

It’s a difficult question to answer because it all depends on how you will use this model.

The most simple solution is to integrate clothing mesh into the body mesh.

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