using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWzard : MonoBehaviour {
int max = 1000;
int min = 1;
int guess = 500;
// Use this for initialization
void Start ()
{
Debug.Log("Namaste Player - Apka Number Wizard Mei Swagat Hai");
Debug.Log("Pick a Number");
Debug.Log("The Highest Number you can Pick is "+max);
Debug.Log("The Lowest Number you can Pick is" + min);
Debug.Log("Tell me that if the Number is Higher Lower than :" +guess);
Debug.Log("Push Up = Higher , Push Down = Lower , Push Enter = Correct ");
max = max + 1;
}
// Update is called once per frame
void Update ()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
min = guess;
guess = (min + max) / 2;
Debug.Log("Is the Number Higher or Lower than :"+guess);
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
max = guess;
guess = (min + max) / 2;
Debug.Log("Is the Number Higher or Lower than :" + guess);
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("YAY! I Guessed it Correctly !");
}
}
}