Challenge, Number Wizard Welcome Code

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour {

    int max = 1000;
    int min = 1;
    int guess = 500;

    // Use this for initialization
    void Start () {
        

        Debug.Log("Welcome To Number Wizard");
        Debug.Log("I'll guess the number in your mind");
        Debug.Log("Pick A Random Number");
        Debug.Log("Highest Number You Can Pick Is " +max);
        Debug.Log("Lowest Number You Can Pick is " +min);
        Debug.Log("Tell me if it's lower or higher than " +guess);
        Debug.Log("Press Up = Its Higher, Press Down = It's Lower, Press Ener = Correct");
        max = max + 1;
	}
	
	// Update is called once per frame
	void Update () {
        if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            
            min = guess;
            guess = (max + min) / 2;
            Debug.Log("Is it lower or higher than" +guess);
        }

        else if (Input.GetKeyDown(KeyCode.DownArrow))
        {
            
            max = guess;
            guess = (max + min) / 2;
            Debug.Log("Is it lower or higher than" + guess);
        }

        else if (Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("Bingo.");
        }


    }

}
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