Here is my code on c++ raylib:
#include "raylib.h"
#include "raymath.h"
#include <cmath>
int main()
{
const int winWidth {1920};
const int winHeight {1080};
InitWindow(winWidth, winHeight, "..::Math Raylib::..");
SetTargetFPS(60);
const long int number = pow(2,24);
TraceLog(LOG_INFO, TextFormat("power 2^24 => %i", number));
CloseWindow();
return 0;
}