Cease Fire Now - 2D Course Wrap Up

Hi all :wave:t5:

First of all, thanks to @kaanalpar for these great lessons. I’m learning a lot :pray:t5:

I decided to move from sci-fi alien attacks on Earth to a much more realistic setting because of my current emotional state and need to contribute in some way :pensive:

So here is a huge :warning: Trigger Warning: ongoing war. Please consider not to click on the link below if it’s a topic close to you 🫂 ❤️‍🩹

What can I say about the back-end cooking?

  • I used Path2D and PathFollow2D a lot. I’m not sure yet how to smoothly scale and stop the ratio :thinking:
  • I also used GPUParticles2D a lot. I need to understand of to optimize performances because it easily creates lag :computer:
  • I created an AI for civilians by just creating a setting to avoid and escape from other Area2D collisions shapes :satellite:
  • I added some delays with timers on AudioStreamPlayer2D :loud_sound:
  • After some web research, I also used look_at() function to allow the two armies to… look at each other :mag_right:
  • I didn’t put much emphasis on aesthetics and polish because that wasn’t the point of an interactive piece of art like this. I chose the OpenStreetMap humanitarian layer for the map :world_map:

Hope my next devblog will be more cheerful.
Take care of yourself and others :heart:

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