I can confirm that ‘8bitvn69’ solution did work.
Just add abit more context to solution with values modified (according to lecture).
There are 3 files that need to modified. They are listed below with there directory location.
Hopeful this helps.
Directory: /Game/Source/TestingGround/
- TestingGroundGameMode.cpp: {Line 12}
static ConstructorHelpers::FClassFinder PlayerPawnClassFinder(TEXT("/Game/Player/Behaviour/FirstPersonCharacter"));
- TestingGroundHUD.cpp: {Line 13}
static ConstructorHelpers::FObjectFinder CrosshairTexObj(TEXT("/Game/Player/Textures/FirstPersonCrosshair"));
Directory: /Game/Source/TestingGround/TP_ThirdPerson
- TP_ThirdPersonGameMode.cpp: {Line 10}
static ConstructorHelpers::FClassFinder PlayerPawnBPClass(TEXT("/Game/RCY/ThirdPersonCPP/Blueprints/ThirdPersonCharacter"));