Cavity in render view

Is there an option to show Cavity effect in render view ?

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be more precise…
Cavity is just are way to darken the color in places (cavity) where it’s becoming dark (less light).
The effect should be visible all the times, but it depends on your material nodes configuration.
And strength of light. less light, then everything is dark.

But show us a screenshot (menu: window > save screenshot) what you think you having troubles with.

if i just want to have the same effect of “cavity” in my render viewport how can i do it by shading nodes ? i tried geometry node as we did in animated lamp but it is not accurate at all to detect these small edges and thank you

You mean the white edge lines in the last image … ?
It’s just an option to visualize the model better.
Edges are invisible to the render.

There are two options open for this.
A. use a modifier, to show edges in the render (an edge will be transformed into a thin tube). But you lose the faces. Best is the next one.
B. Use the pointiness material node, where the pointiness of a corner (two faces) returns a value on how pointy the edge is. Which only works in Cycles I believe.

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