Ive been building a level for a unity project, using a low poly assetpack to decorate. When I look at Sourcetree to see what the changes are, it says that “No changes to this file have been detected, or it is a binary file or it is configured to be ignored by the file patterns”. I don’t think I have these assets in the gitignore and my editor mode is set to ‘force text’. Is this just something that sourcetree cannot see or am i doing something wrong here?
I wonder if this is related to the file size being tracked as my searches come up with two different results.
The above is an older solution so may no longer work
This more up to date but the technical side is a little lost on me so i hope it makes some sense.
Basically i think its either its not tracking the size because its larger than its been told to or its a conversion thing where its trying to be helpful>
Hopefully this gives you a thread to pull on.
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