Can't open the FirstPersonShooter.uproject

I get this error after selecting Unreal engine version 5.0, how can I resolve this?
image

Go into Saved > Logs and then open the .log file in a text editor and then copy and past the contents of it.

Hi Dan, thanks for the reply! What saved folder are you mentioning (is it somewhere in my unreal 5 folders? or in the zipped folder I downloaded from the class resources? sorry for the confusion)? And once I find the log file where should I paste the contents?

Thank you!

I guess you’re not using Windows. Are you able to watch the lecture “Helping Us Help You” lecture from the 4.22 course? It should cover where to find the logs on macOS.

Here using a code block - surround with 3 backticks like so
```
paste here
```

Hi Dan, Thanks for continuing to help me figure this out. I actually am on windows, sorry for the confusion. I’m still new to this so I don’t quite understand where this log folder is or what you mean by using a code block. Also, none of my enrolled courses have 4.22 in the title (I’m assuming that’s referencing Unreal Version 4.22?).

Thank you for your patience!


The log is going to be long so you should put it in a code block so it looks like this

Log file open, 04/27/22 13:43:21
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=26340)
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: TPTemplate
LogCore: UnrealTraceServer: Trace store launch successful
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-19764885"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.1-19764885+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" K:\Unreal\TPTemplate\TPTemplate.uproject -EpicPortal -epicusername=Superwig -epicuserid=dc9a3e9e3c58443692c91792c11ab92a -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="065239ec4bdc45e6e2b2dfaa79dda8da"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.324207
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-FD84BD7541F1E5F54BBE27A375469A1B
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.06 seconds
LogConfig: Display: Loading TVOS ini files took 0.06 seconds
LogConfig: Display: Loading Windows ini files took 0.06 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogConfig: Display: Loading Linux ini files took 0.07 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.07 seconds
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin MaterialAnalyzer

Doing so gives it a scrollbar so it doesn’t make this thread impossible to read with a huge log in the middle of replies.
Though after just trying to post the full log it goes beyond the character limit so I suggest you use a site like pastebin.

Thank you, Dan! I really appreciate your help.

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