Hi there, there is no function for Vector2D/Float in my version of Unreal (UE5). Is there an alternative?
that video shows what has happened, i don’t understand the new way so i disabled “enable type promotion”
thanks! I understand it now
@sputtrik The new version just automatically converts the input pin to the correct type instead of you having to select it manually. It’s kind of like automatic operator/function overloading, only for Blueprints.
what function am i supposed to use using the new way?
@sputtrik Did you watch the video you posted? He shows how it works right around the 0:40 mark. The pin is automatically converted to the type that is connected to it.
in 5, you can also right-click on the pin and select the type if I recall.
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