Can't Create C++ Projects In Unreal

Here is the error code

Running F:/UE_4.14/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject10 Development Win64 -project=“C:/Users/Gabriel/Documents/Unreal Projects/MyProject10/MyProject10.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
Parsing headers for MyProject10Editor
Running UnrealHeaderTool “C:\Users\Gabriel\Documents\Unreal Projects\MyProject10\MyProject10.uproject” “C:\Users\Gabriel\Documents\Unreal Projects\MyProject10\Intermediate\Build\Win64\MyProject10Editor\Development\MyProject10Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject10Editor in 5.0940096 seconds
@progress pop
Performing 7 actions (2 in parallel)
[2/7] Resource PCLaunch.rc
F:\UE_4.14\Engine\Source\Runtime\Launch\Resources\Windows\PCLaunch.rc(10) : fatal error RC1015: cannot open include file ‘windows.h’.
PCH.MyProject10.h.cpp
[3/7] Resource ModuleVersionResource.rc.inl
F:\UE_4.14\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3) : fatal error RC1015: cannot open include file ‘windows.h’.
f:\ue_4.14\engine\source\runtime\core\public\Windows/MinWindows.h(62): fatal error C1083: Cannot open include file: ‘windows.h’: No such file or directory
ERROR: UBT ERROR: Failed to produce item: C:\Users\Gabriel\Documents\Unreal Projects\MyProject10\Binaries\Win64\UE4Editor-MyProject10.dll
Total build time: 12.58 seconds

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