Hi Chris,
Admittedly, this is the first time I hear about this problem. I briefly checked Rick’s script, and, just like you, he set canShoot to true in the OnEnable method. If he hasn’t done that in the current lecture yet, he’ll very likely do that in one of the following videos.
Did your solution fix the problem for you?
See also:
- Forum User Guides : How to mark a topic as solved