"cannot open source file" issue

I was following the instruction in the “Obstacle Assault” section of the Unreal Engine course and these are the errors that popped up for me when I created a VS Studio file for the game and then when I tried to build the project.

One of the solutions told to use an option from the “Tool” tab but there’s no such tab in VS Code.

Whenever you add new files you need to do Tools → Refresh VS Code Project within Unreal.

Thank you, problem solved.

Now I remember that it was in the course video but I skipped it for some reason.

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