Cannot get level to appear in debugger

I can’t find the level tab in the debugger. I’ve tried resaving/ building my C# file. When I hit play, it doesn’t appear. Here’s my terminal_hacker file:

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Hacker : MonoBehaviour {

    int level;

    // Use this for initialization
    void Start () {
        ShowMainMenu();
        print("Hello" + "World");
    }
	
    void ShowMainMenu() {
        Terminal.ClearScreen();
        Terminal.WriteLine("Howdy, bub.");
        Terminal.WriteLine("Select level");
        Terminal.WriteLine("1. Library");
        Terminal.WriteLine("2. Police station");
    }
    // Update is called once per frame


    void OnUserInput(string input)
    {
        if(input == "menu")
        {
           ShowMainMenu();
        }
        else if (input == "1")
        {
            level = 1;
            StartGame();
        }
    else if (input == "007")
        {
            Terminal.WriteLine("hi Bond");
        }
    else
        {
            Terminal.WriteLine("Give me a correct input!");
        }
        }

   void StartGame()
    {
        Terminal.WriteLine("you chose level " + level);
    }
}

Would really appreciate help with this. Thanks!

I solved it; it had nothing to do with my code-- I was not selecting WM2000 from the left hierarchy–> game tab!

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