Cannon / Ball Trigger not acting correctly

In the video, when the ball hits the cannon it launches with a thrust of 500. However, I am not getting that result. While the trigger is activated (according to a Debug.Log output to the console), the ball does not receive any thrust in the direction that occurs in the video. It just falls through the cannon like before (when there was no script.)

Discovered that the ball is moving backwards instead of forwards and the camera is positioned so that its impossible to tell what’s going on.

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