Marcna1
1
When I run the game from the editor the unreal crash and I get this log:
Error LogWindows === Critical error: ===
Error LogWindows Fatal error!
Error LogWindows Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000000000dc
Error LogWindows [Callstack] 0x00007ffd9b3e7b50 UnrealEditor-CryptRaider.patch_0.exe!UMover::SetShouldMove() [C:\Unreal\CryptRaider2\Source\CryptRaider\Mover.cpp:19]
And this is the code of SetShouldMove
TriggerComponent.h :
public:
UTriggerComponent();
// Called every frame
virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
UFUNCTION(BlueprintCallable)
void SetMover(UMover* Mover);
private:
UPROPERTY(EditAnywhere)
FName AcceptedActorTag;
UMover* Mover;
AActor* GetAcceptedActor();
TriggerComponent.cpp
void UTriggerComponent::SetMover(UMover* NewMover)
{
Mover = NewMover;
}
Mover.cpp
void UMover::SetShouldMove(bool NewShouldMove)
{ // this is line 19
ShouldMove = NewShouldMove;
}
Morning,
I have noticed that the post is in the talk section, as opposed to ask.
the talk header is usually for general discussions
I will move your post to the Ask section and hopefully someone will be able to help you get back on track.
DaZ
1 Like
Marcna1
3
Thanks I am stuck for a week on this problem
1 Like
DanM
4
That is essentially saying Mover is nullptr. Did you set it in Unreal?
Marcna1
5
it is added , the crash ocurr when I press on play in the editor
DanM
6
That is node is BeginOverlap not BeginPlay
1 Like
Marcna1
7
When I connect begin play node I get same crash
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000000000dc
UnrealEditor_CryptRaider_patch_0!UMover::SetShouldMove() [C:\Unreal\CryptRaider2\Source\CryptRaider\Mover.cpp:19]
But if I removed this node I get no crash but the secret door does not move of course
DanM
8
What if you remove the components and re-add them or create a new blueprint?
1 Like
Marcna1
9
I will repeat the last 15 leasons because I have short memory and hope I get it right this time. Will update after I finish, thanks.
system
Closed
10
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