Can anyone help me with non planar face problem

I used boolean tool to create this stem . But the highlighted vertex causing a texture problem.
I think its not a planar face but I dont know how to fix it.

You need to do some re-topology. By hand or change you approach of creating this mesh object.
I wouldn’t use boolean for this.
More like extruding the cylinder, to create extra loops. Difficult to explain.

The vertices selected, is part of face with 5 vertices. Giving you this problem. try to keep this at 4. You can do that by manually creating vertices (re-topology). The human face, lessons are going into more detail.

1 Like

Thank you so much for your help!

your solution works perfect.

I will post my final work after refine entire model.:grin:

1 Like

HI FedPete

I tried many ways to make the perfect texture and I found it . By adding an extra loop of vertex.

1 Like

Privacy & Terms